Work at Pastagames on the Apple Arcade game Rayman Mini.
Gameplay and generalist programming.
Work from very early on into the game's developement up to its release.
| Duration: | 4 months |
|---|---|
| Team: | Working closely with other Game Programmers and Designers |
| Date: | April 2019 - July 2019 |
| Platforms: | Windows, iOS |
| Software: | Ubisoft's UbiArt Framework Game Engine |
| Project Link: | Rayman Mini |